Monday, 21 September 2015

Unit 78: Digital Graphics for Computer Games | Artistic Styles

Photo-realism:

Photo realism (also known as Hyper-realism or Super-realism) 
originated back in the 1960's. It's almost like a real photograph 
and it only consists of using pens, pencils and even brushes.


Exaggeration:

This sort of style is highly exaggerated and there are many examples
of games that use this style. People that make these games concentrate
on using graphics that are over the top which can make the game seem
like it's not meant to be taken very serious. The Nintendo Wii is famous for
these type of games.

Cel-shading:

Cel-shading is also recognized as toon-shading and it's a type of 
non-photo-realistic design to make computer and console games 
look hand-drawn.

A few examples of these games include the following
  • Borderlands 1 and 2
  • The Walking Dead: Telltale Games Series
  • Grand Theft Auto: Chinatown Wars

Abstraction:
Abstraction can be defined as the opposite to photo-realism because
the objects that are created for this type of game don't resemble to
anything in the real world. They usually consist of unrealistic graphics.

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